My main role at StoreLab involved the creation of re-usable models and UV templates so that texture creation had consistent guidelines to follow and models could be scaled to match real-world dimensions - speeding up asset creation and keeping polycount and texture resolution consistent, before the products were finally placed on shelf in the virtual store environments.
These are a small sample of some of the templates I made, the resulting products and their final presentation in Unreal Engine. The creation of these 3D models and the overall scenes in which they're presented was a team effort by a number of artists at StoreLab.
All underlying product designs, logos, branding and artwork belong to their respective owners. The visualisation is the property of StoreLab. Shared solely to showcase my work and contribution.
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https://storelab.global/