About

I am a 3D artist with over 8 years of experience creating real-time 3D models for Unreal Engine. With a focus on creating realistic 3D models of real-world assets, I’m keen to work on more creative and technically challenging projects. During my free time I love to hike, camp, boulder and photograph the world around me and refine my eye for composition. I enjoy bringing that to bear on my personal projects, which I have used to expand my skills and knowledge in the Substance Suite and Houdini and refine my fundamental knowledge of Unreal Engine and Maya. I’m fascinated by the story-telling possibilities of 3D and am looking for professional opportunities that would give me the chance to collaborate on creating imaginative worlds to the highest quality possible.